scaling.tests.cpp

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
#include <planet/ui/scale.hpp>
#include <felspar/test.hpp>


namespace {


    auto const suite = felspar::testsuite("scaling");


    constexpr planet::affine::extents2d unit{1, 1}, landscape{4, 2},
            portrait{2, 4};


    auto const n = suite.test("never", [](auto check) {
        check(planet::ui::scaling(unit, landscape, planet::ui::scale::never)
                      .width)
                == 1.0f;
        check(planet::ui::scaling(unit, landscape, planet::ui::scale::never)
                      .height)
                == 1.0f;
        check(planet::ui::scaling(unit, portrait, planet::ui::scale::never)
                      .width)
                == 1.0f;
        check(planet::ui::scaling(unit, portrait, planet::ui::scale::never)
                      .height)
                == 1.0f;


        check(planet::ui::scaling(landscape, unit, planet::ui::scale::never)
                      .width)
                == 4.0f;
        check(planet::ui::scaling(landscape, unit, planet::ui::scale::never)
                      .height)
                == 2.0f;
        check(planet::ui::scaling(landscape, portrait, planet::ui::scale::never)
                      .width)
                == 4.0f;
        check(planet::ui::scaling(landscape, portrait, planet::ui::scale::never)
                      .height)
                == 2.0f;


        check(planet::ui::scaling(portrait, unit, planet::ui::scale::never)
                      .width)
                == 2.0f;
        check(planet::ui::scaling(portrait, unit, planet::ui::scale::never)
                      .height)
                == 4.0f;
        check(planet::ui::scaling(portrait, landscape, planet::ui::scale::never)
                      .width)
                == 2.0f;
        check(planet::ui::scaling(portrait, landscape, planet::ui::scale::never)
                      .height)
                == 4.0f;
    });


    auto const ex = suite.test("expand/x", [](auto check) {
        check(planet::ui::scaling(unit, landscape, planet::ui::scale::expand_x)
                      .width)
                == 4.0f;
        check(planet::ui::scaling(unit, landscape, planet::ui::scale::expand_x)
                      .height)
                == 1.0f;
        check(planet::ui::scaling(unit, portrait, planet::ui::scale::expand_x)
                      .width)
                == 2.0f;
        check(planet::ui::scaling(unit, portrait, planet::ui::scale::expand_x)
                      .height)
                == 1.0f;


        check(planet::ui::scaling(landscape, unit, planet::ui::scale::expand_x)
                      .width)
                == 4.0f;
        check(planet::ui::scaling(landscape, unit, planet::ui::scale::expand_x)
                      .height)
                == 2.0f;
        check(planet::ui::scaling(
                      landscape, portrait, planet::ui::scale::expand_x)
                      .width)
                == 4.0f;
        check(planet::ui::scaling(
                      landscape, portrait, planet::ui::scale::expand_x)
                      .height)
                == 2.0f;


        check(planet::ui::scaling(portrait, unit, planet::ui::scale::expand_x)
                      .width)
                == 2.0f;
        check(planet::ui::scaling(portrait, unit, planet::ui::scale::expand_x)
                      .height)
                == 4.0f;
        check(planet::ui::scaling(
                      portrait, landscape, planet::ui::scale::expand_x)
                      .width)
                == 4.0f;
        check(planet::ui::scaling(
                      portrait, landscape, planet::ui::scale::expand_x)
                      .height)
                == 4.0f;
    });


    auto const ey = suite.test("expand/y", [](auto check) {
        check(planet::ui::scaling(unit, landscape, planet::ui::scale::expand_y)
                      .width)
                == 1.0f;
        check(planet::ui::scaling(unit, landscape, planet::ui::scale::expand_y)
                      .height)
                == 2.0f;
        check(planet::ui::scaling(unit, portrait, planet::ui::scale::expand_y)
                      .width)
                == 1.0f;
        check(planet::ui::scaling(unit, portrait, planet::ui::scale::expand_y)
                      .height)
                == 4.0f;


        check(planet::ui::scaling(landscape, unit, planet::ui::scale::expand_y)
                      .width)
                == 4.0f;
        check(planet::ui::scaling(landscape, unit, planet::ui::scale::expand_y)
                      .height)
                == 2.0f;
        check(planet::ui::scaling(
                      landscape, portrait, planet::ui::scale::expand_y)
                      .width)
                == 4.0f;
        check(planet::ui::scaling(
                      landscape, portrait, planet::ui::scale::expand_y)
                      .height)
                == 4.0f;


        check(planet::ui::scaling(portrait, unit, planet::ui::scale::expand_y)
                      .width)
                == 2.0f;
        check(planet::ui::scaling(portrait, unit, planet::ui::scale::expand_y)
                      .height)
                == 4.0f;
        check(planet::ui::scaling(
                      portrait, landscape, planet::ui::scale::expand_y)
                      .width)
                == 2.0f;
        check(planet::ui::scaling(
                      portrait, landscape, planet::ui::scale::expand_y)
                      .height)
                == 4.0f;
    });


    auto const sx = suite.test("shrink/x", [](auto check) {
        check(planet::ui::scaling(unit, landscape, planet::ui::scale::shrink_x)
                      .width)
                == 1.0f;
        check(planet::ui::scaling(unit, landscape, planet::ui::scale::shrink_x)
                      .height)
                == 1.0f;
        check(planet::ui::scaling(unit, portrait, planet::ui::scale::shrink_x)
                      .width)
                == 1.0f;
        check(planet::ui::scaling(unit, portrait, planet::ui::scale::shrink_x)
                      .height)
                == 1.0f;


        check(planet::ui::scaling(landscape, unit, planet::ui::scale::shrink_x)
                      .width)
                == 1.0f;
        check(planet::ui::scaling(landscape, unit, planet::ui::scale::shrink_x)
                      .height)
                == 2.0f;
        check(planet::ui::scaling(
                      landscape, portrait, planet::ui::scale::shrink_x)
                      .width)
                == 2.0f;
        check(planet::ui::scaling(
                      landscape, portrait, planet::ui::scale::shrink_x)
                      .height)
                == 2.0f;


        check(planet::ui::scaling(portrait, unit, planet::ui::scale::shrink_x)
                      .width)
                == 1.0f;
        check(planet::ui::scaling(portrait, unit, planet::ui::scale::shrink_x)
                      .height)
                == 4.0f;
        check(planet::ui::scaling(
                      portrait, landscape, planet::ui::scale::shrink_x)
                      .width)
                == 2.0f;
        check(planet::ui::scaling(
                      portrait, landscape, planet::ui::scale::shrink_x)
                      .height)
                == 4.0f;
    });


    auto const sy = suite.test("shrink/y", [](auto check) {
        check(planet::ui::scaling(unit, landscape, planet::ui::scale::shrink_y)
                      .width)
                == 1.0f;
        check(planet::ui::scaling(unit, landscape, planet::ui::scale::shrink_y)
                      .height)
                == 1.0f;
        check(planet::ui::scaling(unit, portrait, planet::ui::scale::shrink_y)
                      .width)
                == 1.0f;
        check(planet::ui::scaling(unit, portrait, planet::ui::scale::shrink_y)
                      .height)
                == 1.0f;


        check(planet::ui::scaling(landscape, unit, planet::ui::scale::shrink_y)
                      .width)
                == 4.0f;
        check(planet::ui::scaling(landscape, unit, planet::ui::scale::shrink_y)
                      .height)
                == 1.0f;
        check(planet::ui::scaling(
                      landscape, portrait, planet::ui::scale::shrink_y)
                      .width)
                == 4.0f;
        check(planet::ui::scaling(
                      landscape, portrait, planet::ui::scale::shrink_y)
                      .height)
                == 2.0f;


        check(planet::ui::scaling(portrait, unit, planet::ui::scale::shrink_y)
                      .width)
                == 2.0f;
        check(planet::ui::scaling(portrait, unit, planet::ui::scale::shrink_y)
                      .height)
                == 1.0f;
        check(planet::ui::scaling(
                      portrait, landscape, planet::ui::scale::shrink_y)
                      .width)
                == 2.0f;
        check(planet::ui::scaling(
                      portrait, landscape, planet::ui::scale::shrink_y)
                      .height)
                == 2.0f;
    });


    auto const la = suite.test("lock aspect ratio", [](auto check) {
        check(planet::ui::scaling(
                      unit, landscape, planet::ui::scale::lock_aspect)
                      .width)
                == 2.0f;
        check(planet::ui::scaling(
                      unit, landscape, planet::ui::scale::lock_aspect)
                      .height)
                == 2.0f;
        check(planet::ui::scaling(unit, portrait, planet::ui::scale::lock_aspect)
                      .width)
                == 2.0f;
        check(planet::ui::scaling(unit, portrait, planet::ui::scale::lock_aspect)
                      .height)
                == 2.0f;


        check(planet::ui::scaling(
                      landscape, unit, planet::ui::scale::lock_aspect)
                      .width)
                == 1.0f;
        check(planet::ui::scaling(
                      landscape, unit, planet::ui::scale::lock_aspect)
                      .height)
                == 0.5f;
        check(planet::ui::scaling(
                      landscape, portrait, planet::ui::scale::lock_aspect)
                      .width)
                == 2.0;
        check(planet::ui::scaling(
                      landscape, portrait, planet::ui::scale::lock_aspect)
                      .height)
                == 1.0f;


        check(planet::ui::scaling(portrait, unit, planet::ui::scale::lock_aspect)
                      .width)
                == 0.5f;
        check(planet::ui::scaling(portrait, unit, planet::ui::scale::lock_aspect)
                      .height)
                == 1.0f;
        check(planet::ui::scaling(
                      portrait, landscape, planet::ui::scale::lock_aspect)
                      .width)
                == 1.0f;
        check(planet::ui::scaling(
                      portrait, landscape, planet::ui::scale::lock_aspect)
                      .height)
                == 2.0f;
    });


}