gravity.tests.cpp

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
#include <planet/ui/box.hpp>
#include <felspar/test.hpp>


namespace {


    constexpr planet::affine::extents2d unit{1, 1};
    constexpr planet::affine::rectangle2d unitbox{{0, 0}, unit};
    constexpr planet::affine::rectangle2d testbox{
            {2, 3}, planet::affine::point2d{6, 8}};

    auto const gh = felspar::testsuite(
            "gravity/horizontal",
            [](auto check) {
                auto const v = planet::ui::within({}, unitbox, unit);
                check(v.left()) == 0;
                check(v.top()) == 0;
                check(v.right()) == 1;
                check(v.bottom()) == 1;
            },
            [](auto check) {
                auto const v = planet::ui::within({}, testbox, unit);
                check(v.left()) == 2;
                check(v.top()) == 3;
                check(v.right()) == 6;
                check(v.bottom()) == 8;
            },
            [](auto check) {
                auto const v = planet::ui::within(
                        planet::ui::gravity::left, testbox, unit);
                check(v.left()) == 2;
                check(v.top()) == 3;
                check(v.right()) == 3;
                check(v.bottom()) == 8;
            },
            [](auto check) {
                auto const v = planet::ui::within(
                        planet::ui::gravity::right, testbox, unit);
                check(v.left()) == 5;
                check(v.top()) == 3;
                check(v.right()) == 6;
                check(v.bottom()) == 8;
            },
            [](auto check) {
                auto const v = planet::ui::within(
                        planet::ui::gravity::right | planet::ui::gravity::left,
                        testbox, unit);
                check(v.left()) == 3.5f;
                check(v.top()) == 3;
                check(v.right()) == 4.5f;
                check(v.bottom()) == 8;
            },
            [](auto check) {
                auto const v = planet::ui::within(
                        planet::ui::gravity::right | planet::ui::gravity::left,
                        unitbox, {4, 5});
                check(v.left()) == -1.5f;
                check(v.top()) == 0;
                check(v.right()) == 2.5f;
                check(v.bottom()) == 1;
            });

    auto const gv = felspar::testsuite(
            "gravity/vertical",
            [](auto check) {
                auto const v = planet::ui::within(
                        planet::ui::gravity::top, testbox, unit);
                check(v.left()) == 2;
                check(v.top()) == 3;
                check(v.right()) == 6;
                check(v.bottom()) == 4;
            },
            [](auto check) {
                auto const v = planet::ui::within(
                        planet::ui::gravity::bottom, testbox, unit);
                check(v.left()) == 2;
                check(v.top()) == 7;
                check(v.right()) == 6;
                check(v.bottom()) == 8;
            },
            [](auto check) {
                auto const v = planet::ui::within(
                        planet::ui::gravity::top | planet::ui::gravity::bottom,
                        testbox, unit);
                check(v.left()) == 2;
                check(v.top()) == 5;
                check(v.right()) == 6;
                check(v.bottom()) == 6;
            },
            [](auto check) {
                auto const v = planet::ui::within(
                        planet::ui::gravity::top | planet::ui::gravity::bottom,
                        unitbox, {4, 5});
                check(v.left()) == 0;
                check(v.top()) == -2;
                check(v.right()) == 1;
                check(v.bottom()) == 3;
            },
            [](auto check) {
                auto const v = planet::ui::within(
                        planet::ui::gravity::top | planet::ui::gravity::bottom
                                | planet::ui::gravity::right
                                | planet::ui::gravity::left,
                        testbox, unit);
                check(v.left()) == 3.5f;
                check(v.top()) == 5;
                check(v.right()) == 4.5f;
                check(v.bottom()) == 6;
            },
            [](auto check) {
                auto const v = planet::ui::within(
                        planet::ui::gravity::top | planet::ui::gravity::bottom
                                | planet::ui::gravity::right
                                | planet::ui::gravity::left,
                        unitbox, {4, 5});
                check(v.left()) == -1.5f;
                check(v.top()) == -2;
                check(v.right()) == 2.5f;
                check(v.bottom()) == 3;
            });


}