Blue 5alamander
Zeta 6 Survivors Release 0.3.3
The most obvious change is that the game now starts in a window. You can go into the configuration and change the size, or make it full screen. The upgrade to SDL3 has also allowed a lot of tweaks to the start up and other low level processes that likely fixed a lot of small bugs to do with window creation timing etc.
- β Upgraded to use SDL3
- β The configuration screen now includes window size options
- π Better handle start up screen size changes
- π Changing audio devices really does it now
Posted 21 July 2026
Zeta 6 Survivors Release 0.3.2
The Windows build process has had to change again. Now it's being cross built from Linux. If you don't know what any of that means, don't worry about it βΊοΈ The net result is that it'll be easier and quicker to do releases than it was before.
- π Removed a load of internal tooling from the distribution files
- π Notifications on the title and start screen no longer overlay the bottom buttons
- π The Linux distribution no longer uses symlinks, this allows Itch.io's Butler to work properly and will make the use of the Itch.io App work properly with Linux updates from now on.
Posted 3 July 2026
Zeta 6 Survivors Release 0.3.1
This is mostly polish with some nice UI upgrades. Oh, and the levels are much harder now βΊοΈ
- βοΈ Re-worked the enemy spawns on all levels
- βοΈ Enemies now telegraph their spawn positions
- βοΈ Fixed the Fighter's initial weapon stats
- β Made some improvements to the shaders on the enemy ships
- β Some notifications have been moved to overlays on the map
- β The end-of-level choices are now sorted with the rarest at the top of the list
- β Added new shop items to make bulk selling of low-tier buffs easier. Also made the shop look a bit nicer
- π Fixed some rare crashes
- π Fixed shop items not being buyable when selling buffs gives you enough scrap to buy them
Posted 19 June 2026